Python、Html5、WebSocket的例子。
1、服务端websocket.py
#coding=utf8 import struct, socket, sys import hashlib import threading, random import time from base64 import b64encode, b64decode connectionlist = {} def decode(data): if not len(data): return False # 用数据包的第二个字节,与127作与位运算,拿到前七位。 length = data[1] & 127 # 这七位在数据头部分成为payload,如果payload等于126,就要再扩展2个字节。 # 如果等于127,就要再扩展8个字节。 # 如果小于等于125,那它就占这一个字节。 if length == 126: extend_payload_len = data[2:4] mask = data[4:8] decoded = data[8:] elif length == 127: extend_payload_len = data[2:10] mask = data[10:14] decoded = data[14:] else: extend_payload_len = None mask = data[2:6] decoded = data[6:] byte_list = bytearray() print(mask) print(decoded) # 当payload确定之后,再往后数4个字节,这4个字节成为masking key,再之后的内容就是接收到的数据部分。 # 数据部分的每一字节都要和masking key作异或位运算,得出来的结果就是真实的数据内容。 for i in range(len(decoded)): chunk = decoded[i] ^ mask[i % 4] byte_list.append(chunk) new_str = str(byte_list, encoding="utf-8") print(new_str) return new_str def encode(data): data=str.encode(data) head = b'\x81' if len(data) < 126: head += struct.pack('B', len(data)) elif len(data) <= 0xFFFF: head += struct.pack('!BH', 126, len(data)) else: head += struct.pack('!BQ', 127, len(data)) return head+data def sendMessage(message): global connectionlist for connection in connectionlist.values(): connection.send(encode(message)) def deleteconnection(item): global connectionlist del connectionlist['connection'+item] class WebSocket(threading.Thread): GUID = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" def __init__(self,conn,index,name,remote, path="/"): threading.Thread.__init__(self) self.conn = conn self.index = index self.name = name self.remote = remote self.path = path self.buffer = "" def run(self): print('Socket%s Start!' % self.index) headers = {} self.handshaken = False while True: if self.handshaken == False: print ('Socket%s Start Handshaken with %s!' % (self.index,self.remote)) self.buffer += bytes.decode(self.conn.recv(1024)) if self.buffer.find('\r\n\r\n') != -1: header, data = self.buffer.split('\r\n\r\n', 1) for line in header.split("\r\n")[1:]: key, value = line.split(": ", 1) headers[key] = value headers["Location"] = ("ws://%s%s" %(headers["Host"], self.path)) key = headers['Sec-WebSocket-Key'] token = b64encode(hashlib.sha1(str.encode(str(key + self.GUID))).digest()) handshake="HTTP/1.1 101 Switching Protocols\r\n"\ "Upgrade: websocket\r\n"\ "Connection: Upgrade\r\n"\ "Sec-WebSocket-Accept: "+bytes.decode(token)+"\r\n"\ "WebSocket-Origin: "+str(headers["Origin"])+"\r\n"\ "WebSocket-Location: "+str(headers["Location"])+"\r\n\r\n" self.conn.send(str.encode(str(handshake))) self.handshaken = True print('Socket%s Handshaken with %s success!' %(self.index, self.remote)) sendMessage('Welcome, ' + self.name + ' !') else: msg = decode(self.conn.recv(1024)) if msg == 'quit': print ('Socket%s Logout!' % (self.index)) nowTime = time.strftime('%H:%M:%S',time.localtime(time.time())) sendMessage('%s %s say: %s' % (nowTime, self.remote, self.name+' Logout')) deleteconnection(str(self.index)) self.conn.close() break else: print('Socket%s Got msg:%s from %s!' % (self.index, msg, self.remote)) nowTime = time.strftime('%H:%M:%S',time.localtime(time.time())) sendMessage('%s %s say: %s' % (nowTime, self.remote, msg)) self.buffer = "" class WebSocketServer(object): def __init__(self): self.socket = None def begin(self): print( 'WebSocketServer Start!') self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.socket.bind(("127.0.0.1", 8081)) self.socket.listen(50) global connectionlist i = 0 while True: connection, address = self.socket.accept() username=address[0] newSocket = WebSocket(connection,i,username,address) newSocket.start() connectionlist['connection'+str(i)]=connection i = i + 1 if __name__ == "__main__": server = WebSocketServer() server.begin()
2、websocket.html
<!DOCTYPE html> <html> <head> <title>WebSocket</title> <style> html, body { font: normal 1em arial, helvetica; } #log { width: 400px; height: 200px; border: 1px solid #000000; overflow: auto; } #msg { width: 330px; } </style> <script> var socket; function init() { var host = "ws://127.0.0.1:8081/"; try { socket = new WebSocket(host); socket.onopen = function (msg) { log("Begin Connection!"); }; socket.onmessage = function (msg) { log(msg.data); }; socket.onclose = function (msg) { log("Lose Connection!"); }; } catch (ex) { log(ex); } $("msg").focus(); } function send() { var txt, msg; txt = $("msg"); msg = txt.value; if (!msg) { alert("Message can not be empty"); return; } txt.value = ""; txt.focus(); try { socket.send(msg); } catch (ex) { log(ex); } } window.onbeforeunload = function () { try { socket.send('quit'); socket.close(); socket = null; } catch (ex) { log(ex); } }; function $(id) { return document.getElementById(id); } function log(msg) { $("log").innerHTML += "<br>" + msg; } function onkey(event) { if (event.keyCode == 13) { send(); } } </script> </head> <body onload="init()"> <h3>WebSocket</h3> <br> <div id="log"></div> <input id="msg" type="textbox" onkeypress="onkey(event)"/> <button onclick="send()">发送</button> </body> </html>
3、测试界面